Pular para o conteúdo

José Silva

Administradores
  • Ingressou

  • Última visita

  1. Yes, changing this to a grid might work better, because the grid will limit and leave spacing in each space.
  2. Thank you for sharing. This was the first script I made just for testing and I left it there as an idea, especially since Chaos Machine Genesis already does this, but this script could become something different, like just gems, or some specific event, that's why I left it like this. Feel free to modify it, your suggestion was very good.
  3. José Silva postou um tópico em Season 6
    [NEW] Preview equipped flag before purchase [NEW] VSyncMode 0 = Disabled 1 = VSyncLib 2 = Emershow Engine 3 = Genesys Engine (Use FpsLimit) [NEW] Removed MuError log from Client [NEW] Ensable/Disable Borderless with Anti-Lag [NEW] Ensable/Disable Shadow with Anti-Lag [FIX] FPS limit capped at 60 when using VSyncLib [FIX] Flag system fully revised [FIX] Crash when disabling Static Effects with Anti-Lag enabled Important Fixes
  4. José Silva postou um tópico em Season 6
    [NEW] Improved Performance with VSyncLib [NEW] Emershow Engine Reading [FIX] Disable Smooth 3D Camera Important Fixes
  5. José Silva postou um tópico em Season 6
    [FIX] AutoPotion shift (2x) [FIX] Server Close Delay Important Fixes
  6. José Silva postou um tópico em Season 6
    [NEW] AntiFlood added to ConnectServer [NEW] StrictAL: removes player when VIP expires [FIX] Ignore Defense Rate Wings (103 5) [FIX] Custom Map Requirement Important Fixes
  7. José Silva postou um tópico em Season 6
    [LUA] SetDisableRightClickEquip(value) [LUA] SetDisableRightClickUnequip(value) [NEW] Blocks ASCII login/registration [NEW] New custom loading [NEW] WideScreenType 3 depth at 1920 [NEW] Graphical improvements and FPS performance [NEW] View RTT [NEW] WarDevias v1 [FIX] F12 minimize [FIX] AutoPVP on character select [FIX] Castle Siege event [FIX] Account item duplication [FIX] Party HitDamageCheck/HitDamageTime [FIX] Instant save [FIX] HealthBar name [FIX] Scripts base Lua Important Fixes
  8. José Silva postou um tópico em Season 6
    [NEW] Team Migration [NEW] Server and Client Optimization [FIX] Languages [FIX] Visual Item [FIX] Boss [FIX] Castle Siege Important Fixes
  9. José Silva postou um tópico em Season 6
    [NEW] Added visual item display on Select Character screen [NEW] Extended Master Skill Tree system [NEW] Added New Account Editor system [IMPROVEMENT] Added block: Move expanded inventory items → Chaos Machine [FIX] QWER hotkeys no longer fail to save potions when exiting the game [FIX] Fixed visual items reverting to normal after repair [FIX] Fixed visual items losing effects after relog [FIX] Fixed CustomEventTimeText.txt issue where removed events still appeared with empty data [FIX] Blocked Party system inside MuFC event [FIX] Fixed Close (X) button on Select Server Panel [FIX] Fixed Custom Menu behavior [FIX] Fixed Lua script font system [FIX] Fixed items disappearing when entering Chaos Machine Genesis [FIX] Other stability and minor system fixes
  10. José Silva postou um tópico em Season 6
    [NEW] Added KillerCountMode (weapon kill counter now supports PvP tracking) [NEW] Added CustomAdminGod (one-hit kill admin mode) [NEW] Added Lua-only debug console system [NEW] Added map spawn loader from Data\MonsterSetBase [IMPROVEMENT] Updated Discord Rich Presence: Added class and map display Improved refresh/update system [IMPROVEMENT] Upgraded Monster/Player HP & SD bar system [IMPROVEMENT] Added dark visual theme to server executables [IMPROVEMENT] SetFontType reworked: Expanded range: 0–10 Font height mapping: 10, 11, 12, 13, 14, 15, 16, 18, 20, 22, 24 px [FIX] KillerCountMode no longer counts arrow-based kills incorrectly (bow/crossbow adjustments) [FIX] Fixed Guild Alliance system [FIX] Fixed /rename command removing special characters [FIX] Fixed Custom Arena and Events (clean text output + correct timers) [FIX] Fixed HWID connection limit warning behavior [FIX] Fixed executables: CS, DS, JS, GS, GetMainInfo [FIX] Fixed AUTH system method redundancy [FIX] Fixed item expiration time handling [FIX] Fixed trade during MuFC event (now fully blocked with proper message) [FIX] Fixed MuFC 1x1 mode (winner HP/SD restored for next round) [FIX] Fixed main error messages (standardized to English, no accent issues) [FIX] Fixed CreateAccount captcha extra-character issue [FIX] Fixed "Server.bmd not found" error in Main client [FIX] Fixed Custom Monster name display issues [IMPROVEMENT] Other minor stability and security fixes
  11. José Silva postou um tópico em Season 6
    Added Lua Callback: Timer.TimeOut(int Delay, function Callback, int aIndex, ...) Added Boss Hit Damage Configuration Fixed Master Reset Reward Logic (129 - Master.txt) Fixed CustomMonster Type 2 (Gold) Targeting Bug (CustomMonster.txt) client-side Expanded Custom Jewel limit from 15 to 30 slots Updated Player Visual HP Bar V2 (PvP and PvM) Fixed Effect Completion issue causing FPS drops (Custom Static and Dynamic Effects) Fixed currency (WC/WP/GP) not updating in real time after purchase Restructured CustomFlag.txt with new columns Fixed CustomFlag block reservation 8852:8951 (up to 100 flags) Fixed flag effects (CustomEffectDynamic / CustomEffectStatic) Added Custom Monster Name Added Custom Nick Color Added AutoPotion toggle (enable/disable) via double Shift, with log message (LANG) Fixed all Main.exe errors, now reporting the specific error reason Added Kill Counter to weapons Added AllWarehousesFree option to make warehouses free Fixed /bau commands with arrow keys enabled Fixed ChaosMix PlusFailureDeletItem Others fixs
  12. José Silva postou um tópico em Season 6
    Added Lua Callback: int OnSkillAttack(int UserIndex, int TargetIndex, int SkillID). Added Lua Callback: int OnBasicAttack(int UserIndex, int TargetIndex). Added Lua Callback: void GM_OnCharacterEntry(int aIndex). Added SmoothCamera System (3D Smooth Camera) Added Skill Effect Rate System FIX Dynamic Effects (CustomEffectDynamic) [BETA] FIX Trainer bug (Spirit/Pets resurrection) that caused a visual dupe and combination failure FIX Custom Pet slot conflict (Top and Bottom) Fix CustomSlots previously only visual, now all slots receive attributes. Other fixes
  13. José Silva postou um tópico em Season 6
    Added 'OnUserDamage' LUA Hook Added CustomItemReplace Added Event LUA 'Moveu Achou' Added Event LUA 'Resta 1' Added Event LUA 'The Flash' Added RandomRange, StartHour, and EndHour Fixed MReset in CustomMove and CustomNpcMove Fixed New authenticator redundancies Fixed Error messages Other fixes
  14. José Silva postou um tópico em Season 6
    [NEW] Added cooldown (in minutes) for Guild creation [NEW] Added cooldown (in minutes) for Guild deletion [NEW] Added item loss prevention in Chaos Machine on failure [FIX] Fixed ODBC.reg configuration [FIX] Fixed AutoInstall system [FIX] Removed redundancies in AUTH system [SECURITY] Added password protection using SHA256 encryption [SECURITY] Added option to enable/disable global password system [NEW] Added Custom Discord Rich Presence integration
  15. José Silva postou um tópico em Season 6
    [NEW] Added CustomMapRequirement system [NEW] Added JewelTransformedVisual and ConvertVisual system [NEW] Added new Amulet slots with attributes and effects [IMPROVEMENT] Slot system reworked: Now slots can be enabled/disabled via CustomSlots.txt (GetMain) [NEW] Added CustomItemStack system (jewel and item packaging system) [FIX] Fixed GameServer message error: "Could not find message" [FIX] Fixed Camera 3D toggle keys not working properly in-game [FIX] Fixed UI positioning of confirmation windows and reconnect bar in Widescreen [FIX] Fixed issue allowing dual weapons (2 Staffs, 2 Shields, 2 Bows, etc.) [FIX] Fixed visual items reverting after Jewel Visual when entering PvP [FIX] Fixed Buy Warehouse UI text alignment and centering [FIX] Fixed guild name input triggering unintended window opens [FIX] Fixed Icarus map allowing removal of wings/mounts via right-click [FIX] Fixed LostTower portal allowing Fenrir entry into Icarus map [CRASH FIX] Fixed GameServer unexpected shutdown without crash logs [NEW] Added Lua command: /reload lua [NEW] Added Lua command: /setstats via script [RESTRUCTURE] Relocated GameServer and GameServerCS log folders [NEW] Added invasion monster remaining announcement system [FIX] Changed AntiLag key from F6 to F7 (avoiding AutoPotion conflicts) [FIX] Removed "Close Store" button from Personal Store [FIX] Fixed movement bug when clicking equipped item view interface [FIX] Fixed Jewel of Chaos stack pickup issue [NEW] Enabled Lua-based interface creation on Lifetime Client [NEW] Added MainInfo.ini option: DebugLua (reload Lua client via F6 without restart) [NEW] Added MainInfo.ini option to enable/disable PostItem system [NEW] Added Camera 3D toggle notification messages [NEW] Added reward columns for Custom Arena events [NEW] EventBagManager rewards: CustomArena (Special Value 100) Team vs Team (Special Value 101) Quiz Event (Special Value 102) Online Reward by VIP (Special Values 103–106) [NEW] Added Common.dat options to disconnect account on: Character creation Guild creation Guild deletion [NEW] Added /pick all command (collects all items listed in CustomPick.txt) [IMPROVEMENT] Updated internal license system [IMPROVEMENT] Extended monthly license grace period to 3 days after expiration [FIX] Fixed Jewel Stack duplication bug consuming all items incorrectly [NEW] Added CustomJewel options: EnableSlotRing EnableSlotPets [IMPROVEMENT] Reworked GameServer and GameServerCS control panel with detailed info [IMPROVEMENT] Invasions now display names directly from InvasionManager.dat [IMPROVEMENT] Increased invasion limit to 20 (Index 0–19) [IMPROVEMENT] Increased CustomItem limit in GetMainInfo from 2000 to 3000 [NEW] Added /reload terrain command (no server restart required) [NEW] Added MuFC event (class-based system with custom EventBags) [NEW] Added MonsterCount notification system in InvasionManager.dat [FIX] Fixed /setlevel command [FIX] Fixed OffPvP disabling when changing maps [FIX] Fixed /startinvasion now correctly triggers index 0 [FIX] Fixed MapRequirement requiring server restart (now supports reload) [IMPROVEMENT] Added real-time display for OffStore, OffAttack, and BotBuffer in GameServer [NEW] Added login/logout IP tracking logs for accounts and characters [NEW] Updated GameServer icon handling (requires system cache refresh) [NEW] Added ChaosMachineGenesis Lua system [NEW] Added DisableSelfDefense option (controls relog with SelfDefense active) [NEW] Added system messages for BuyWare, LuckyWheel, Camera 3D, and AutoPvP [NEW] Added MainInfo configuration for Camera3D and message types [NEW] Added AutoControl configuration system in MainInfo [NEW] Added PostItemDelay setting in MainInfo (controls item post cooldown) [NEW] Added Common.dat options to disable logs for effects and Lua systems [NEW] Added Custom.dat option to define distance required to disable /attack(-1 = never disables)

Informações Importantes

Usamos cookies e tecnologias semelhantes para melhorar sua experiência. Ao continuar, você aceita nossos Termos de Uso e Política de Privacidade. Gerencie cookies em Colocamos cookies no seu dispositivo para ajudar a tornar este site melhor. Você pode ajustar suas configurações de cookies, caso contrário, assumiremos que você concorda em continuar..

Conta

Navegação

Procurar

Procurar

Configurar notificações push do navegador

Chrome (Android)
  1. Toque no ícone de cadeado ao lado da barra de endereços.
  2. Toque em Permissões → Notificações.
  3. Ajuste sua preferência.
Chrome (Desktop)
  1. Clique no ícone de cadeado na barra de endereços.
  2. Selecione Configurações do site.
  3. Encontre Notificações e ajuste sua preferência.